Barracuda, Dire

Barracuda, Dire

Huge, sleek, and fearsome, the massive fish shoots through the water like an arrow through the air, its fanged jaws gaping wide for the attack.

Dire Barracuda CR 5

XP 1,600
N Huge animal ( aquatic)
Init +5; Senses low-light vision; Perception +9 AC 15, touch 10, flat-footed 13 (+1 Dex, +1 dodge, +5 natural, -2 size)
hp 60 (8d8+24)
Fort +8, Ref +6, Will +3

Speed swim 90 ft.
Melee bite +11 (2d8+10 plus grab)
Special Attacks savage (2d8+10)

Str 24, Dex 13, Con 16, Int 1, Wis 13, Cha 7
Base Atk +6; CMB +15 (+19 with grapple); CMD 26
Feats Dodge, Improved Initiative, Skill Focus (Perception)
Skills Perception +9, Swim +10; Racial +8 on Swim checks to perform a special action or avoid a hazard

Savage (Ex)

A dire barracuda deals 2d8+10 points of damage with a successful grapple check.

Skills

A dire barracuda can always choose to take 10 on a Swim check, even if rushed or threatened.

Source WP Clipart

Environment warm water
Organization school (2-12)
Treasure none